![]() ![]() ![]() It's also not obvious whether you're just racing against players of RT2 on Symbian^3 or (more likely) all RT2 players on all platforms (including iOS and Android). There's an integrated chat system, though I hated the tiny font used, it's very hard to read on the smaller phone screen. If players are racing when you join the lobby, you'll have to wait a few minutes for them to finish, and then you're off with them. In either case, you wait for other players to join and for the lobby host to 'start' the race. The system's implemented nigh-on perfectly too, you can join an existing lobby or create your own. As anyone who's tried such a game before will tell you, the extra buzz you'll get from challenging real people rather than computer-controlled 'players' is incomparable. Up front and centre in RT2 is Internet-wide multi-player gaming. This, as we shall see, is both good and bad. Raging Thunder 2 (RT2) uses a new version of the core 'FUSE' engine, now upgraded to run at full nHD resolution on the new phones with built-in graphics acceleration but with very little code shared withe previous game. Yes, RT1 proclaimed itself to champion fun over realism, but it stayed the right side of reality and there was always a semblance of feel that you were driving a real car, in terms of throwing around corners and up and down slopes and cambers. Continued abuse of our services will cause your IP address to be blocked indefinitely.I was something of a fan of the original Raging Thunder, which managed to extract the last ounce of performance out of the creaky graphics in the previous generation of Nokia touchscreen phones, producing a fast core engine that ran at 360 by 180 pixels but then upsampled this to run full-screen. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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